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May 14, 2014 Hispania
The static part of the map is now complete. We have textures, rivers, roads and Roman roads, mountains and forests. Now, we need to add depth and detail to the forests: undergrowth and bushes.
The undergrowth is that shadow we see adding an extra detail to the forest map. Its function is purely decorative, it will serve to enhance the visual appearance of the main game screen, on which the map appears. We have added three kinds of undergrowth: a green one for the Atlantic Forest; another dark brown, to the mainland; and the forth between yellow and light green for the Mediterranean area.
But w...Read More
May 4, 2014 Hispania
Today I wanted to write something about one of the main writers of medieval Spanish narrative, Don Juan Manuel (1282-1348), for May 5 is the 732 anniversary of his birth at Castle Escalona in Toledo, in a family of the Spanish aristocracy (the son of a royal prince).
Speaking of Don Juan Manuel, author celebrated by Hispanic literature (especially for his work The Count Lucanor) is especially appropriate now for two reasons: the first is that it never hurts to remind the old classics of literature; the second is related to the functioning of the game Hispania: Saints and Warriors, as discussed...Read More