strategy tagged posts
March 12, 2015 Hispania
Hispania still growing steadily. The game comes to life slowly and although there is still much work to do, we continue working to create the ultimate strategy game.
Currently, we have begun to build the official website of Hispania: Saints & Warriors, where we will include all kind of news, galleries and official downloads. Thus, www.nirdia.com will remain our DevBlog where you can follow our progress in detail and www.hispania-saintsandwarriors.com page will be the official website of the game.
To perform the various illustrations of the game, we are working with Javier Charro, an illustrato...Read More
Once we have written or even documented the ideas, it’s time to delve into them. To do this, one of the recommendations I make is doing it on paper. That is, pencil in hand and begin to develop the ideas.
In addition, this allows us to take advantage of any time and place to move forward with our game. In my opinion, a tablet is not versatile enough. I prefer pencil and paper.
In my case, I use a notebook, among other things, to further develop the following:
This is a very important point.
The aim is to solve all the problems that we encounter on paper: How we will paint the grap...
November 25, 2013 Hispania
The concept of Hispania is very simple: you will be a king in the Middle Ages. The scene chosen is Spain during the Reconquista period, for a lot of reasons, but mainly because its possibilities had been underrated and never represented at a videogame. It also offers more game possibilities than other places in this period.
Somebody enthusiastic about strategic historical or fantastic games may argue that this idea is not original at all. And in large part it is true. Hispania returns to the experience of empire building, where you have to assume the role of a ruler to enlarge your kingdom, de...Read More