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We have already seen that Hispania Saints & Warriors it’s going to be a 2D game. However, when we started creating the sea, we find out that we didn’t like the 2D sea. A 2D sea is usually created by animated tiles repeated all over the screen.
Therefore, to give a realistic result for the sea, same quality as the other Hispania graphics, the best choice is a 3D sea, which gives depth depending on the area, darkest parts, coral, Mediterranean area and realistic animation according to the whole map.
Hispania faced here with a challenge. Join a 3D map at same level of a 2D map...Read More
February 2, 2014 DevBlog
Currently the resolution of the screens is increasing very quickly due to the continuous reduction of components. Therefore, it’s possible to put more pixels per inch (ppi). In particular, it is common to find computers with the following resolutions:
- FullHD (1920×1080 px): A standard and, during 2013 and 2014, one of the most common screen resolutions.Read More
- Retina (various resolutions): In early 2014, with this type of display, you can reach resolutions over 3840 x 2160 px.
- 4K (4096×2160): Starting to extend from the end of 2013, these types of screens are becoming more common each day.