‘Hispania’: The game’s concept

November 25, 2013 Hispania  No comments

601px-ChristianAndMuslimPlayingChess

The concept of Hispania is very simple: you will be a king in the Middle Ages. The scene chosen is Spain during the Reconquista period, for a lot of reasons, but mainly because its possibilities had been underrated and never represented at a videogame. It also offers more game possibilities than other places in this period.

Somebody enthusiastic about strategic historical or fantastic games may argue that this idea is not original at all. And in large part it is true. Hispania returns to the experience of empire building, where you have to assume the role of a ruler to enlarge your kingdom, develop its science and culture, and more. But, on the other hand, Hispania has a completely innovative plan.

There is where the strategy game mixes with the roleplaying game. You are the king, a person with power. You are not a god, with your orders being accomplished in a second, with information about everything, who knows all and who, if something is wrong, can load game to resolve his mistakes. We want you to hold on in your role as the king, a difficult one indeed, but surely a funny plan for a game! In Hispania you will be victoriuos, or you will die with your boots on!

Here, you will got in someone else’s shoes, and carry the burden of ruling a kingdom with the scarce tools a medieval ruler had. You must assume that your subordinates will conspire at your back, that your live will be at risk once in the battlefield, that you will have to travel tireless from one extreme to another of your kingdom. You will learn that a military campaign requires a plan, an agreement among your loyal warlords, and more important: financing. Moreover, as a king you are the main judge of your lands, and your legal decisions may have serious consequences. The key for the game is time and space, and you, the person, the king, trying to maintain an order in the middle of a land in disarray.

With Hispania, your concept about medieval strategic games will change forever.

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